Net. Sweeper
The Year is 2035…
The world is governed by an AI called The Core, controlling everything from video games to wars.
You are Bito, an elite hacker with a single goal: reach the Prime Kernel, the deepest layer where the original AI code lies. But each layer is booby-trapped with encrypted data mines.
The team has identify an outdated and vulnerable hardware, a pc from the 1990’s. This PC is somehow connected to the The Core’s server.
You will start your journey from here. Good luck…
Made for LD 57 Compo
https://ldjam.com/events/ludum-dare/57/net-sweeper
Tools
- Engine: Godot 4.3
- Art: Aseprite
- Audio: jfxsr, audacity, Abundant Music, Signal
Inspirations
- Mamono Sweeper https://hojamaka.com/games/mamono_sweeper
- Cavern Sweeper https://hempuli.itch.io/cavern-sweeper
- Mamono Mower https://hempuli.itch.io/mamono-mow
Updated | 25 days ago |
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 4.3 out of 5 stars (8 total ratings) |
Author | Absolute Garbage |
Genre | Strategy, Puzzle, Role Playing |
Made with | Godot |
Tags | 2D, Ludum Dare 57, Minesweeper, No AI, Pixel Art, Retro, Story Rich |
Links | Ludum Dare |
Download
Development log
- Update - Bug Fix - blurry fonts25 days ago
Comments
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very addictive and very clean. another minesweeper roguelike i liked was that dragon dungeon one, dont remember it by name. this was great, but you should definitely use that developer's work as inspiration!
by that I mean, you could have more interesting synergies. because right now for me at least it was pretty easy.
by synergies, I mean for example in the other roguelike theres this group of slimes that generate as 8's, but they always spawn in a 3x3 grid surrounding a 1 hp witch, and when you kill her she spawns a revealing thing that reveals all slimes on the map.
your game is more about floor by floor rather than one big board, and ammunition management and stuff, but this could be a source of inspo.
EDIT: i remembered the name, its called DRAGONSWEEPER! check it out.
Thanks for the recommendation! I played dragon sweeper and it is very good! I'm going to take the inspiration and add more enemy types in the next version.
Died on lvl 60 :)
wow! You are definitely the farthest I know! The end game is not balanced at all. So thanks a lot for playing this little game this much!
This is super fun, and itch browser version works great on Android! I totally recommend working it into a mobile game, I'd play this a lot :)
This is actually quite cool! I like it!
A small suggestion I might have is the ability to flag according to the mine/enemy you have. Being able to simply flag an enemy with 1/2/3 with their corresponding number would be a really nice feature.
Thanks! Great suggestion, definitely need to add improvements like this to make the counting easier.
Yo this rules.
This was really fun! Also played until the end. I think it would be nice if the display on the right showed the number of each enemy left instead of the total; it took me a while to check that for each level by myself.
I'd love to give this another shot if you add anything more to it. The character is very cute too
Thank you so much for playing!
Yes, the right should have shown what's left but it was bugged. I ran out of time for the game jam, but this is on the top of the list of bugs to fix for sure.
Played till the end and loved it!
I agree with metamochibear that it was a bit confusing at first. Especially what got me was the level bullet: I thought I start at level 1 :)
BTW, I think the "simple math" dialog doesn't add up.
omg, good catch! I'll fix it. Bad math on me.
Very fun!!! Love it!!!!! Was confused at first because I didn't know why the numbers weren't matching up after the first level, but I get it now. Hope you had fun making this for Ludum Dare!